pl_railroad beta 4 images
+8
xexes
Runtime
OmG Itz Doc !
Jewsus
George Clooney
Jman
synthetic
S.W.A.T.Y
12 posters
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Which one is the best?
Re: pl_railroad beta 4 images
just right click on the picture and click view imageswaty resize the picture D:<
synthetic- Member
- Number of posts : 114
Location : Black Mesa
Registration date : 2009-03-18
Re: pl_railroad beta 4 images
i know syn xD i just like bugging swaty, and really swaty there is no point to that wall tbh, since that little house has no value, can be easily passed/raped by everyone
Re: pl_railroad beta 4 images
Killa wrote:i know syn xD i just like bugging swaty, and really swaty there is no point to that wall tbh, since that little house has no value, can be easily passed/raped by everyone
You dumbass, how does that little house have no value? there is health in there dumb fuck
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
well thats about it but its like just there >.> you cant put any sentry's in there or dispensers, but that wall you put in front of it is pretty pointless >.>
Re: pl_railroad beta 4 images
you're just retarded, you need to study Valve's maps some more.
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
I concur with Killa
You dont put health in a house to justify its existence
You put health in certain key areas that already exist
Like on dustbowl, there is a house on the 2nd stage cp 1, and that house has health, but its a key strategic point, soldiers demo spam from above, set up sentries there, it was already necessary before the health was there...
You dont put health in a house to justify its existence
You put health in certain key areas that already exist
Like on dustbowl, there is a house on the 2nd stage cp 1, and that house has health, but its a key strategic point, soldiers demo spam from above, set up sentries there, it was already necessary before the health was there...
Runtime- Member
- Number of posts : 258
Age : 33
Location : Nashville, Tennessee
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
Fine, Im taking it out, I thought it looked cool or something but you bitches dont like it.
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
lol swaty it is your map -_- you can have it the way you want it xD just saying i dont see a point :3
Re: pl_railroad beta 4 images
well, I cant have that part of my map being useless, I need to do something to it so players can go there and not skip it.
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
hmm make it so its a viable sentry spot, like open it up a bit, or even make it a bigger building, so an engie can set up a small base there :3
Re: pl_railroad beta 4 images
Okay, now everybody pick out nitty gritty details about SWATY's map and post them here and say for each of them 'it has no point'. We'll all make SWATY rage.
On a more serious note, SWATY, this looks very good, and I want to play it! Where have you been...
Also, if you put some nekked crazy people, a lot of trash, rabid coyotes, broken down trailers, glass, beachside desert property for sale signs, and lots of old used nasty toilets everywhere, it will look just like my house!! =D
On a more serious note, SWATY, this looks very good, and I want to play it! Where have you been...
Also, if you put some nekked crazy people, a lot of trash, rabid coyotes, broken down trailers, glass, beachside desert property for sale signs, and lots of old used nasty toilets everywhere, it will look just like my house!! =D
xexes- Admin
- Number of posts : 219
Age : 114
Registration date : 2009-02-08
Re: pl_railroad beta 4 images
Thats the point xexes nobody said it's a bad map (yet), but while it's in beta, every detail needs to be refined, corrected, and improved
If you go on fps banana there are thousands of maps released that are good, but never make it anywhere. The maps that succeed are the ones that have gone through extensive beta/alpha testing and a lot of time has been spent on it
If you go on fps banana there are thousands of maps released that are good, but never make it anywhere. The maps that succeed are the ones that have gone through extensive beta/alpha testing and a lot of time has been spent on it
Runtime- Member
- Number of posts : 258
Age : 33
Location : Nashville, Tennessee
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
dont worry, beta 4 is looking awesome so far,the spawns are super detailed. I will post some pics after I finish playing tf2 now cuz I just got home from school.
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
hmmm more images from beta 4. tell me what you guys think of it. Sorry guys if the images are too big.
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
For mapping, it's function over form, IMO. Design, making it look like an actual environment is not as important as making sure it plays well. Does dustbowl look anything remotely like a real environment? Most def not, but its a popular pub map
Runtime- Member
- Number of posts : 258
Age : 33
Location : Nashville, Tennessee
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
Im waiting for this guy on steam who said he would redo my road texture and make it better but he hasn't been on for 10 days
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
swaty i did tell you i would do it, TWICE but yet you havent sent me the fucking texture pos
Re: pl_railroad beta 4 images
loool killa, you are a fucking liar, I asked u and u said "I thought ur friend would do it" so stfu, dont give me that bs nigglet.
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
lies first time im like give it to me ill do it and you're like no ima give it to my friend just cuz i asked what for -_- nigglet
and last time i said yeah send it but you said nah ill wait for my friend -_-
and last time i said yeah send it but you said nah ill wait for my friend -_-
Re: pl_railroad beta 4 images
well, rember last time when I asked you , you said "hmm I cant do this shit , i dont know how to do this" and u just gave up
plus I dont think you are that gud at adobe ps, can u do the road texture exactly like in the video with the stain and all that?
plus I dont think you are that gud at adobe ps, can u do the road texture exactly like in the video with the stain and all that?
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
Hey SWATY,
Your map looks really cool. Will it soon be on the server??? I want to play it with you guys!
Cheers!
Your map looks really cool. Will it soon be on the server??? I want to play it with you guys!
Cheers!
Hyde- Member
- Number of posts : 29
Age : 48
Location : Quebec City, Canada
Registration date : 2009-03-18
Re: pl_railroad beta 4 images
Killa bitch took it out, beta 3 was in the server but that nigglet took it out cuz it was "taking too much space" for his shitty server.Hyde wrote:Hey SWATY,
Your map looks really cool. Will it soon be on the server??? I want to play it with you guys!
Cheers!
S.W.A.T.Y- Member
- Number of posts : 467
Age : 34
Location : Unknown
Registration date : 2009-03-19
Re: pl_railroad beta 4 images
Killa do they have paved roads in Mexico?
Runtime- Member
- Number of posts : 258
Age : 33
Location : Nashville, Tennessee
Registration date : 2009-03-19
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